During my time on Hood: Outlaws & Legends, I worked as the map owner on Mountain. I was responsible for planning, ideation, block-out, modelling, texturing, terrain setup/sculpting/painting, shader creation in conjunction with Amy Stevens, set dressing and optimization.
Working alongside me on this map were Kristian Thompson and David Little, with additional support from Stuart Flint, Isabella Deacon, and Amy Stevens. Treasure buildings were created by Bryn Felton Pitt. Lighting by Adam Dudley. Concepts by Luc Fontenoy. Lead Artist Neil Gowland. Outsource assets by Sumo Pune.
Working on Hood: Outlaws & Legends was a collaborative effort, and as such some assets, materials and textures are from a shared library.
https://www.artstation.com/grimmsorg
https://www.artstation.com/desktoppirate
https://www.artstation.com/adamdudley
https://www.artstation.com/lucfontenoy
https://www.artstation.com/isalarissa