Tom Clancy's The Division: Crypt Safehouse

This represents my contribution to one of the Safehouse in the game. I was responsible for model and material creation for the architecure of the Safehouse. I worked along side Gareth David O'Neill who did prop placement and composition in the scene. Majority of the props created by various Ubisoft Studios and asset team at Reflections.

Designed by Barnaby Zoeller.
Lighting by Abigail Cox.